Quake 2 got a Raytracing upgrade

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Dazbobaby
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Unread post Tue Jan 22, 2019 4:34 pm

Who thought that a game as old as Quake 2, which is going on for 21 years old could be improved with RTX?
Well it can.

http://brechpunkt.de/q2vkpt/

It's a free open source and a little buggy, but it works, though you MUST have an RTX card. I tried it at 4K and it's also laggy, and roughly 15FPS on my PC. But it does work and it does look better, just follow the bullet path.
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You exchange your time for money when you work. You can always make more money. You cannot make more time.
From Hull, from Halifax, from Hell, ‘tis thus, From all these three, Good Lord deliver us.
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Dazbobaby
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Unread post Mon Mar 18, 2019 10:51 pm

And some excellent news from Nvidia.
DXR Will be enabled in drivers for the 10 series cards, though they don't have RT cores, they can still manage the heavy lifting required... or can they? If they struggle and I imagine they will, then it's a bold move from Nvidia in the hopes that it will make people want to move to an RTX card.
https://www.overclock3d.net/news/gpu_di ... x_turing/1

More good news, Unity will see an update adding DXR and RTX support next month.
https://www.overclock3d.net/news/softwa ... xt_month/1
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You exchange your time for money when you work. You can always make more money. You cannot make more time.
From Hull, from Halifax, from Hell, ‘tis thus, From all these three, Good Lord deliver us.
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Dazbobaby
Posts: 381
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Unread post Mon Mar 18, 2019 10:56 pm

Oh and on topic, Nvidia just jumped in and did some work on Quake 2 RTX. Massively boosting visuals in the process.
https://www.overclock3d.net/news/softwa ... t_better/1

Visual samples (before and after here:
https://www.nvidia.com/en-us/geforce/ne ... force-rtx/
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You exchange your time for money when you work. You can always make more money. You cannot make more time.
From Hull, from Halifax, from Hell, ‘tis thus, From all these three, Good Lord deliver us.
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